The Indira NPC for BGT-WeiDU
Version 10.1

Developed by: Ghreyfain; Converted by: Ascension64, with permission from Ghreyfain

The BGT-WeiDU forums:
The Indira (BG1 Tutu Version) Homepage:


  General Overview

       I.            Installation

     II.            Uninstallation

  III.            Spoilers

   IV.            Legal Matters

     V.            Credits & Cast

   VI.            Version History


The One-Day NPC concept was originally conceived by Jason Compton of PPG, who I believe was just feeling left out since he couldn't participate in any of the Iron Modder competitions (what with being the Insane Overlord for the competition and all). The basic idea is that you make an NPC as complete as possible within a 24 hour time-span. I took this idea and proceeded to make a complete and total mockery of it, and present to you: Indira. It took about four months to make, mainly because I procrastinated as only I can.

Due to some coding issues, I was unable to make her compatible with BG1 sans Tutu, and so converted her to a Tutu-compatible format.  Now, Indira has also been converted to a BGT-WeiDU-compatible format.

Indira is a half-elven, lawful good fighter/mage from an area just east of the Baldur's Gate region. She has banters with all BG1 NPCs except Branwen, Coran, Ajantis, Faldorn, and Skie, for a grand total of 20... I think. Check the spoilers section for more info on where to find her, and what she comes equipped with.


        i.            Extract the file "IndiraNPC_v10_1_BGT.rar" to your BGT-WeiDU installation directory.

       ii.            Run Setup-IndiNPC.exe, and follow the installation prompts.

Though this mod is made using the WeiDU standard, and *should* be compatible with all other WeiDU-based mods, there is always the possibility for conflicts.  We suggest you install this mod AFTER the official patches, Baldurdash, and .tlk-based mods.  If you encounter any problems installing the mod, please post the file SETUP-INDINPC.DEBUG to the BGT-WeiDU forum at  Please do not post bugs and questions about this BGT-WeiDU-compatible version of Indira on the Pocket Plane forums.

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Uninstalling is simple. Double-click the setup-indiNPC.exe file and enter the given commands for Uninstallation.
Afterwards, you may delete the following files:

  • setup-indiNPC.exe
  • setup-indiNPC.tp2
  • setup-indiNPC.debug
  • The "IndiNPC" subfolder

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Q: Where can I find Indira?
A: She is in the Firewine Ruins, near the entrance from the halfling inn.

Q: What equipment/spells does Indira come with?
A: She comes with a small array of low level spells, a broken weapon, a custom-fitted chain shirt that allows for spell-casting, and a few scavenged kobold arrows for her bow. She's in a sorry state, that's for sure.

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The Indira NPC for BG1Tutu is copyright © 2004 by Jesse Meyers (aka Ghreyfain)

BALDUR'S GATE I, BALDUR'S GATE I: TALES OF THE SWORD COAST: © 1998, 1999 Bioware Corp. All Rights Reserved.

BALDUR'S GATE II: SHADOWS OF AMN, BALDUR'S GATE II: THRONE OF BHAAL: © 2000, 2001 Bioware Corp. All Rights Reserved.

The Indira NPC for BG1Tutu and BGT-WeiDU is not developed, supported, or endorsed by BioWare or Interplay/Black Isle.
All images and contents of this mod are copyright BioWare, Interplay/Black Isle or Wizards of the Coast.

REDISTRIBUTION NOTE: Indira was created to be freely enjoyed by all Baldur's Gate gamers. This mod, however, may not be sold, published, compiled or redistributed in any form without the consent of its author.

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The creation of Indira was a not particularly rigorous and not terribly grueling ordeal of constant slacking and procrastination. It would not have been possible without the (hard?) work of the following people:


Best Boy & Special Effects


French translator


French translator

Stoplight Red

as Indira


Sarcastic Nagger #1


Sarcastic Nagger #2




Boom Mic Operator


Everything Else

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Version 1

- Initial Release

Version 2

- Fixed a bug with Minsc and Indira's banter

Version 3

- Indira should spawn properly. Also, Styphelus rocks.

Version 4

- Indira should spawn properly for real. Seriously.

Version 5

- French translation by Elgaern and Egrevyn from the d'Oghmatiques added.

Version 6

- Mur'Neth/Indira banter added, with audio.


- NSIS installer implemented.

Version 7

- Polish translation by Damian Staniszewski added.

Version 7 BGT

- Converted using Tutu2BGT conversion utility.


- Functional work-in-progress Indi interjections introduced.

Version 7.1 BGT

- Added Russian translation


- Corrected installation component reference to BGT-WeiDU


- Updated to BiggDU v190

Version 7.2 BGT

- Added German translation (by Leonardo Watson)


- AUTO_TRA invoked


- Corrected an issue where Indira always had English dialogue


- Corrected major issues with the French installation


- Corrected problems with the Alvanhendar interjection


- Installation now removes .ogg files from override when finished decoding


- Traified MuríNeth banter dialogue


- Updated to BiggDU v194

Version 10 BGT

- Finch and Indira banter code added


- Implemented updates to reflect Tutu version


- Indira now has an override script (j#indi.bcs)


- Italian translation by Andariel added

Version 10.1 BGT

- Added Castilian/Spanish translation by Ghildrean & Immortality (


- Updated to BiggDU v198

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