Introduction

One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "friendships," the relationships NPCs have with the PC when not romancing them.

This mod adds a series of dialogues for an eligible PC, in which you can discover more about and befriend the valiant halfling. Mazzy is not the most talkative woman in the world, but she definitely has her opinions, and will voice them if she feels it appropriate--similarly if she has questions she will not be afraid to ask.

Visit the website or forum for all the latest updates.

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Installation

PC

The Mazzy Friendship is a WeiDU mod, packaged in an extractable .RAR archive. Simply unrar "mazzy_v2.rar" (WinRAR) into your Baldur's Gate II directory and run "setup-mazzy.exe".

To uninstall, run "setup-mazzy.exe" again and select the uninstall option.

Compatibility and Installation Order

The Mazzy Friendship mod should be compatible with all WeiDU mods, however, we cannot test every single one. It is only compatible with BGII: ToB. If you do encounter an error, please contact K'aeloree (kae@spellholdstudios.net) or alternatively post on the forums.

Although it is not required for the Mazzy Friendship to function properly, it is always a good idea install the latest version of the BG2 Fixpack.

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Frequently Asked Questions

Q: Is the Mazzy Friendship compatible with XYZ mod?
A: It most certainly should be, but we have not tested it with every single mod available. If you do encounter an error, please contact K'aeloree (kae@spellholdstudios.net) or alternatively post on the forums.

Q: When will the friendship start?
A: It should begin around 20 minutes after Mazzy joins your party.

Q: This mod isn't in character at *all*.
A: I'm always looking for ways to improve the characterisation in this mod, so please send any suggestions or criticism to me (kae@spellholdstudios.net) or post on the forums.

Q: Have you got any plans to expand the mod by adding more dialogues in future?
A: Unfortunately I don't have the time to do as much with the mod as I would like, but if you have any suggestions or additions please post on the forum and I'll check them out as soon as I can!

Q: If I want to start a game in ToB, can I still get the ToB part of the friendship?
A: I'm afraid not. You must have played through the Shadows of Amn friendship to get Mazzy's ToB friendship.

Q: Does this mod change the game in any way besides adding more dialogue to Mazzy?
A: No, it shouldn't.

Q: Is there any chance that player initiated dialogue will be added in future?
A: There are currently no plans for it, but if players are interested in it I would be happy to consider adding some in future versions.

Q: I would like to translate the Mazzy friendship into another language. Any chance you could TRAify the mod?
A: Sure, I'm happy to. If you are interested in translating, just send me a line and I'll see what I can do for the next version.

Q: God, you're a prick. Please stop modding.
A: ... no. :D

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Credits

First up, a huge thank you to everyone who has worked in the Interaction Expansion Project. Could not have done it without you and your prodding! And a big thanks to the wonderful people who volounteered to help test, proofread and edit the mod. It is very much appreciated!

Author: K'aeloree
Coder: K'aeloree
Editors and Proofreaders: Tameon the Dragoon, Kellen

Programs/tools used in creation:

  • WeiDU, by Westley Weimer/Valerio Bigiani (the bigg)
  • Near Infinity, by Jon Olav Hauglid
  • WinRAR, by Eugene Roshal/Alexander Roshal
  • IESDP, maintained by igi
Copyright Notice:

The Mazzy Friendship was developed by K'aeloree, based on material from the game Baldur's Gate II and its expansion.

All mod content is © K'aeloree.

Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp.

Please note that any and all redistribution and/or hosting of this mod is expressly unwanted without permission from the author(s).

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Version history

31 December 2009 - Version 2.0:
  • Changed the basic code structure of the mod, fixed a few spelling errors
  • TRAified the mod
30 December 2008 - Version 1.0:
  • Initial release
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